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pitkulainen tyttö molekyyli using subdivision to create high res mesh to substance painter kaataa jatkaa Heijastus

materials - Applied a subdivision modifier and imported in Substance Painter  2, the result is horrible - Blender Stack Exchange
materials - Applied a subdivision modifier and imported in Substance Painter 2, the result is horrible - Blender Stack Exchange

Model Preparation: Using a high res mesh and single material - YouTube
Model Preparation: Using a high res mesh and single material - YouTube

Concept Art MasterClass #4: Generating Textures and Importing into  Character Creator 3 - Reallusion Magazine
Concept Art MasterClass #4: Generating Textures and Importing into Character Creator 3 - Reallusion Magazine

HotelMorpheus
HotelMorpheus

Smooth Mesh Preview Subdivided Texturing in Substance Painter Pipeline -  YouTube
Smooth Mesh Preview Subdivided Texturing in Substance Painter Pipeline - YouTube

How to Optimise Your Substance Painter Project
How to Optimise Your Substance Painter Project

Blender: Firefighter – texturing in Substance Painter · 3dtotal · Learn |  Create | Share
Blender: Firefighter – texturing in Substance Painter · 3dtotal · Learn | Create | Share

ZBrush VS Substance Painter: Normal Map Creation - ZBrushCentral
ZBrush VS Substance Painter: Normal Map Creation - ZBrushCentral

Subdivision box | Substance 3D Designer
Subdivision box | Substance 3D Designer

Task 2/3 - High to low poly bake - part 1: Fixing baking errors - ALAN  HORTON'S GAME DESIGN & 3D MODELLING
Task 2/3 - High to low poly bake - part 1: Fixing baking errors - ALAN HORTON'S GAME DESIGN & 3D MODELLING

3D View | Substance 3D Designer
3D View | Substance 3D Designer

materials - Applied a subdivision modifier and imported in Substance Painter  2, the result is horrible - Blender Stack Exchange
materials - Applied a subdivision modifier and imported in Substance Painter 2, the result is horrible - Blender Stack Exchange

Strange baked normal artifacts. Need help figuring out how to fix it. —  polycount
Strange baked normal artifacts. Need help figuring out how to fix it. — polycount

Creating a flannel Smart Material
Creating a flannel Smart Material

Creating an Xbox Series X with Substance Designer - Part 1
Creating an Xbox Series X with Substance Designer - Part 1

Game Ready 3D Models and Beveled Edges
Game Ready 3D Models and Beveled Edges

Game Ready 3D Models and Beveled Edges
Game Ready 3D Models and Beveled Edges

Substance Designer 2017.2: Using the Flood Fill Nodes - YouTube
Substance Designer 2017.2: Using the Flood Fill Nodes - YouTube

Setting up model with many objects for Substance Painter - Materials and  Textures - Blender Artists Community
Setting up model with many objects for Substance Painter - Materials and Textures - Blender Artists Community

Subdivision (Sub-D) and Low Poly Workflows in 3D Modeling - YouTube
Subdivision (Sub-D) and Low Poly Workflows in 3D Modeling - YouTube

How to Create a Stylized Character Using Zbrush and Substance Painter -  Spyro Fanart - Stylized Station - Learn Stylized Art
How to Create a Stylized Character Using Zbrush and Substance Painter - Spyro Fanart - Stylized Station - Learn Stylized Art

ArtStation - How to create your high poly versions in Substance Painter
ArtStation - How to create your high poly versions in Substance Painter

Problems when baking normal map in substance painter — polycount
Problems when baking normal map in substance painter — polycount

Subdivision box | Substance 3D Designer
Subdivision box | Substance 3D Designer

The good news, is that we can tweak some settings in ZBrush to produce a  Cavity Map that highlights the 'peaks and valleys' of the mesh with more  grey values in between... like the Curvature Map in Substance Painter.
The good news, is that we can tweak some settings in ZBrush to produce a Cavity Map that highlights the 'peaks and valleys' of the mesh with more grey values in between... like the Curvature Map in Substance Painter.

Can Substance Designer Be Used for High Resolution Hard Surface Models? -  Lesterbanks
Can Substance Designer Be Used for High Resolution Hard Surface Models? - Lesterbanks

IRAY tesselation/subdivision settings in SUBSTANCE DESIGNER - YouTube
IRAY tesselation/subdivision settings in SUBSTANCE DESIGNER - YouTube