keksiä Kalkkikivi Työnjohtaja godot loading dae to mesh yksityisyys näyte Olla hämmentynyt
Godot Engine - Importing 3D assets from Blender (GameDev.tv)
Animation not working - DAE Load - https://blackthread.io/gltf-converter/ · Issue #18207 · mrdoob/three.js · GitHub
textures - my mesh instance seems black in godot engine always - Stack Overflow
Godot Engine - Importing 3D assets from Blender (GameDev.tv)
UV and Normals Unwrap (Mesh Projection as UV) World Aligned - Godot Shaders
dae materials broken? I have to create new materials in Godot since I can't use the one generated by Blender. : r/godot
Blender-created meshes appear transparent when viewed from the inside. - Godot Engine - Q&A
Blender-created meshes appear transparent when viewed from the inside. - Godot Engine - Q&A
What is this red cross? It appears next to models that I exported from Blender with the materials(tried .glb and .fbx also, same issue). The problem does not occur when exporting models
Juan Linietsky on Twitter: "So, in Godot 3.x, if you wanted to have external animations/materials/meshes, this was quite messy as files would just be created out of nowhere and, in some cases,
Godot Engine - Importing 3D assets from Blender (GameDev.tv)
animation - How to correctly use the Collada exporter? - Blender Stack Exchange
Mesh generation with heightmap and shaders — Godot Engine 2.1 documentation
Godot Engine | I'm having an issue importing an FPS gun model from Blender into Godot
Collada import issue with animations - Godot Community Forums
Godot Engine Tutorial Part 15–Static and Programmatic 3D Meshes – GameFromScratch.com
Mesh generation with heightmap and shaders — Godot Engine (2.1) documentation in English
Importare Scene 3D — Godot Engine (stable) documentazione in italiano
OBJ files and DAE (better dae) are not imported correctly. Absent in .import folder. · Issue #8741 · godotengine/godot · GitHub
Godot Engine - Importing 3D assets from Blender (GameDev.tv)
When I import a model from blender (right) to Godot (left) the texture becomes glitchy. Anyone know how I can fix this? : r/godot
Incorrect mesh deformation during animation in 3D model DAE · Issue #25806 · godotengine/godot · GitHub
Using GridMaps — Godot Engine (stable) documentation in English
Why is importing models so complicated in Godot 3.0 · Issue #14489 · godotengine/godot · GitHub
Godot Engine Tutorial Part 15–Static and Programmatic 3D Meshes – GameFromScratch.com