![AR headset prevalence is still a few years out as commercial applications slowly build momentum, says IDC | TelecomTV AR headset prevalence is still a few years out as commercial applications slowly build momentum, says IDC | TelecomTV](https://assets.telecomtv.com/assets/telecomtv/idc-2018-09-20-6710.png)
AR headset prevalence is still a few years out as commercial applications slowly build momentum, says IDC | TelecomTV
![IDC has reduced its outlook for augmented reality and virtual reality headsets for the remainder of 2022 and beyond : r/AR_MR_XR IDC has reduced its outlook for augmented reality and virtual reality headsets for the remainder of 2022 and beyond : r/AR_MR_XR](https://preview.redd.it/idc-has-reduced-its-outlook-for-augmented-reality-and-v0-8j1zey8r938a1.jpg?auto=webp&s=eb5d6bc94a5f1c52b1d2fa1f09b194583f6e40b9)
IDC has reduced its outlook for augmented reality and virtual reality headsets for the remainder of 2022 and beyond : r/AR_MR_XR
![IDC says Enterprises are Moving to Augmented and Virtual Reality Majorly Driven by Leading Use Cases with US$ 31.2 Billion Spend by 2023 IDC says Enterprises are Moving to Augmented and Virtual Reality Majorly Driven by Leading Use Cases with US$ 31.2 Billion Spend by 2023](https://displaydaily.com/images/2020/March/idc-03-30-01.png)
IDC says Enterprises are Moving to Augmented and Virtual Reality Majorly Driven by Leading Use Cases with US$ 31.2 Billion Spend by 2023
![IDC on Twitter: "Newly released IDC Market Glance: Worldwide Augmented and Virtual Reality, 3Q17 #ARVR https://t.co/QVD3kEXzgR" / Twitter IDC on Twitter: "Newly released IDC Market Glance: Worldwide Augmented and Virtual Reality, 3Q17 #ARVR https://t.co/QVD3kEXzgR" / Twitter](https://pbs.twimg.com/media/DMcYrUwX4AABeAc.jpg)
IDC on Twitter: "Newly released IDC Market Glance: Worldwide Augmented and Virtual Reality, 3Q17 #ARVR https://t.co/QVD3kEXzgR" / Twitter
![IDC: Virtual Reality Market to Shift Away From Smartphones While Augmented Reality Grows | The Motley Fool IDC: Virtual Reality Market to Shift Away From Smartphones While Augmented Reality Grows | The Motley Fool](https://g.foolcdn.com/editorial/images/467156/gear_lifestyle_1.jpg)
IDC: Virtual Reality Market to Shift Away From Smartphones While Augmented Reality Grows | The Motley Fool
![IDC Forecasts Increasing Demand For Augmented Reality/ Virtual Reality Headsets Over The Next 5 Years | ARPost IDC Forecasts Increasing Demand For Augmented Reality/ Virtual Reality Headsets Over The Next 5 Years | ARPost](https://arpost.co/wp-content/uploads/2018/03/AR-VR-Headset-Market-Share-by-Form-Factor-2018-and-2022-1024x518.png)
IDC Forecasts Increasing Demand For Augmented Reality/ Virtual Reality Headsets Over The Next 5 Years | ARPost
![IDC Expects Augmented and Virtual Reality Spending in Asia/Pacific excluding Japan To Reach USD34.9 Billion by 2022 – Display Daily – WindowsWear IDC Expects Augmented and Virtual Reality Spending in Asia/Pacific excluding Japan To Reach USD34.9 Billion by 2022 – Display Daily – WindowsWear](https://ww-static-prod.s3.amazonaws.com/wp-content/uploads/2019/03/Top_Use_Case.jpg)
IDC Expects Augmented and Virtual Reality Spending in Asia/Pacific excluding Japan To Reach USD34.9 Billion by 2022 – Display Daily – WindowsWear
AR/VR Headset Shipments Grew Dramatically in 2021, Thanks Largely to Meta's Strong Quest 2 Volumes, with Growth Forecast to Continue, According to IDC
![IDC ar Twitter: "Worldwide AR/VR #headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 reached 1.3 million, up 27.2% from 2018Q1 https://t.co/L1GCZd8Jdt # IDC ar Twitter: "Worldwide AR/VR #headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 reached 1.3 million, up 27.2% from 2018Q1 https://t.co/L1GCZd8Jdt #](https://pbs.twimg.com/media/D9hOWjvUYAA3LSs.png)