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Anyone knows how to prevent ferns from blocking navmesh when baking navmesh?  Terrain is generated with Gaia asset. : r/unity
Anyone knows how to prevent ferns from blocking navmesh when baking navmesh? Terrain is generated with Gaia asset. : r/unity

AI Navigation on large (multi-)terrains - Gaia & Gaia Pro 2021 - Canopy -  Procedural Worlds
AI Navigation on large (multi-)terrains - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

Creating a nav mesh for a WebVR scene
Creating a nav mesh for a WebVR scene

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

Create a Minecraft style world in 5 minutes with Unity 3D and Gaia - YouTube
Create a Minecraft style world in 5 minutes with Unity 3D and Gaia - YouTube

How Nav Mesh Links Work | Unity AI Pathfinding (Part 5) | Table Flip Games  - YouTube
How Nav Mesh Links Work | Unity AI Pathfinding (Part 5) | Table Flip Games - YouTube

Unity - Manual: Building a NavMesh
Unity - Manual: Building a NavMesh

Unity - Manual: Advanced NavMesh Bake Settings
Unity - Manual: Advanced NavMesh Bake Settings

Unity NavMesh Tutorial - Basics - YouTube
Unity NavMesh Tutorial - Basics - YouTube

Gaia Starter Package (Unity) – SpeedTree
Gaia Starter Package (Unity) – SpeedTree

Getting around - Gaea Documentation - QuadSpinner
Getting around - Gaea Documentation - QuadSpinner

A* Pathfinding Project: Creating a navmesh manually
A* Pathfinding Project: Creating a navmesh manually

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

Navigation Mesh Basics | Unity AI Pathfinding (Part 1) | Table Flip Games -  YouTube
Navigation Mesh Basics | Unity AI Pathfinding (Part 1) | Table Flip Games - YouTube

Navmesh / Recast on (Gaia created) Unity Terrain? - Beginner Questions -  Support Forum
Navmesh / Recast on (Gaia created) Unity Terrain? - Beginner Questions - Support Forum

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

GAIA - AAA terrain generator, procedural texturing, planting and scene  creation | Page 161 - Unity Forum
GAIA - AAA terrain generator, procedural texturing, planting and scene creation | Page 161 - Unity Forum

Navigation Meshes - ARENA Documentation
Navigation Meshes - ARENA Documentation

Gaia Starter Package (Unity) – SpeedTree
Gaia Starter Package (Unity) – SpeedTree

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

Steering Actuator and Creating a navmesh - BGE Tutorial - YouTube
Steering Actuator and Creating a navmesh - BGE Tutorial - YouTube

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

Building Nav Mesh Links Manually | Unity AI Pathfinding (Part 6) | Table  Flip Games - YouTube
Building Nav Mesh Links Manually | Unity AI Pathfinding (Part 6) | Table Flip Games - YouTube

FPS Mod: Creating the Navigation Mesh - Unity Learn
FPS Mod: Creating the Navigation Mesh - Unity Learn

Navigation Meshes - ARENA Documentation
Navigation Meshes - ARENA Documentation

Unity NavMesh Tutorial - Basics - YouTube
Unity NavMesh Tutorial - Basics - YouTube

Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds
Navmesh re-baking - Gaia & Gaia Pro 2021 - Canopy - Procedural Worlds

HOWTO: Create navmesh | Flax Documentation
HOWTO: Create navmesh | Flax Documentation

Creating a nav mesh for a WebVR scene
Creating a nav mesh for a WebVR scene

Nav Mesh Areas & Costs | Unity AI Pathfinding (Part 7) | Table Flip Games -  YouTube
Nav Mesh Areas & Costs | Unity AI Pathfinding (Part 7) | Table Flip Games - YouTube