Unity - Manual: Single Pass Stereo rendering (Double-Wide rendering)
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Unity - Manual: Single Pass Stereo rendering (Double-Wide rendering)
I have added support for VR Single Pass Stereo Rendering to my SSAO plugin. - Unity Forum
Turing Multi-View Rendering in VRWorks | NVIDIA Technical Blog
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Shaders that use vertex colors and fog break with Single … / Feedback / Shader Forge
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GitHub - catoxliu/RenderTexture2DArray: Using Unity5.6(above) single-pass stereo rendering on Android (supported Multi-View) to render to a Texture2DArray (off-screen).
Unity - Manual: Single Pass Stereo rendering (Double-Wide rendering)
VRWorks Support for Unity Now Available | NVIDIA 开发者
Single Pass versus Multi Pass Stereo rendering - Unity Game Optimization - Third Edition [Book]
Single-Pass Stereo rendering causes double vision. - Unity Forum